Thanks for surviving the downtime, truckers! We hope you are well rested for the roads again.
This is a general patch that includes various fixes and improvements, including more fixes from the Checklist update and Long Haul contract delivery update issues.
Changelog:
NEW: Re-enable local locations after route creation.
CHANGE: Headhunt changes: text, animations, and reloading of data.
CHANGE: Map: zoom and placement around HQ centered on game start.
FIX: Fix for a visual bug for daily gifts.
FIX: Fixed a bug when the rigid truck's trailer is displayed correctly.
FIX: Fixed translation and count for the current long haul contracts completed Checklist item.
FIX: Updated "Go Public" to work with Refresh Count button.
NEW: Added flip/unflip animation to button in HQ editing.
CHANGE: In HQ edit, we removed the arrow when the edit profile closes, and it will send a success prompt.
FIX: Fixed terminal selector in HQ edit.
FIX: Fixed a bug when you were not able to sell some trucks in some specific cases.
FIX: Fix for the long-haul contracts not updating properly for some players on delivery stats.
NEW: You can now roll for 3 candidates via Headhunting.
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